Re: VSync
I wonder how those consoles manage to cope with large 3D games and now also demanding media files with such a ridiculous ammount of memory and CPU speed [1] [2]. :roll:
Anyway, please stay on topic about vertical sync and stop discussing extremely hi resolution videos. Vertical synchronization should ensure that the video subsystem starts outputting every frame at the same time when the video adapter starts redrawing the screen. This should reduce frame tearing when half of the screen shows the previous frame and the other half is ahead on the next one. A PC has problems playing video files fluently because both audio and video subsystems run at their own speeds w/o sync.
The question is: Does this setting in BSPlayer impact the rate at which frames are drawn and how.
1. http://en.wikipedia.org/wiki/History_of_video_game_consoles_(sixth_generation)# Comparison
2. http://en.wikipedia.org/wiki/History_of_video_game_consoles_(seventh_generation )#Comparison
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