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Modify skin There's one skin that i otherwise like, but it don't got "jump" buttons. I tried to change "rewind" buttons to "jump", but wasn't able to get it work. Is it possible to modify skin like that? What defines button function? Edit. What i did, was just that i extracted .bsz file and played with skin.ini file. |
For a good tutorial on skinning follow this link: http://bsplayer.com/en/bs.player/ski...documentation/ If you plan to build BSplayer v1-like skins, u can use my skin maker (link in my sign or on BSplayer skin page). I suggest you to use it if you plan to edit already made skins... (it's explained also in the SkinMaker user guide the way in which BSplayer handles button's actions) |
That was easy and fast with SkinMaker. Thanks! :) |
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Hi. I didn't want to create new topic coz its just short question to Tizio about skin.ini. Is there possibility to use two functions in one button at the same time? For example we can do play:pause ($lang.Menu.10/$lang.Menu.11) action for play\pause button but its one after another action. Why is there ":" used at the moment? Is there more "selectors" than this one? I want to place two functions\actions in single button. Btw, in BSP SkinMaker lang file in /3xxx [Actions] section there can be more than only 108 actions, actually 122 is possible to use. |
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I never tried to edit a play/pause button, when I'll have time I'll try it. As for the actions list limitation, I think I already wrote it somewhere, anyway I'll implement a dynamic list of actions as I did in my BSP DefinitionsManager utility ;) Unfortunally now I'm very busy at work and I have really less time than before to write my program... I can't tell you when I'll release a new updated version of the skinmaker, but the work has not been suspended, it's still in progress, even if it proceed extremly slowly.. |
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I tried to edit the base skin, but it seem that the only combination possibile is Play/Pause... plus I have to investigate furter on this feature because it seems that the play/pause action is hardcoded in BSplayer and not read from the skin file (I changed the pause action with another action but it still acted as Play/Pause) Anyway the first ":" is used to define the 2 different images to associate to the button (the first is for the first action, and the one after the : is the image for the second action). The second ":" is used to define the 2 different actions (20:21 means PLAY:PAUSE). In the end, as the comment you can assign two comments, one per button, separated by a "/". Anyway as I wrote above it seems that (at the moment) this will work only for play/pause combined action ;) |
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