5th February 2024
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Junior Member BS.Player Newbie | | Join Date: Feb 2024
Posts: 5
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Quote:
Originally Posted by dddd Hey Guys,
I would like to ask you about some recommendations, which rendering mode is the best to use. There are so many to use... - Internal renderer DirectDraw surface
- Internal renderer overlay (default)
- Internal renderer RGB mode
- Internal renderer RGB overlay
- Overlay mixer
- WMR 7
- WMR 7 renderless
- WMR 9
- WMR 9 renderless
- EVR (Enhanced Video Renderer)
- madVR
- Internal Direct3D renderer (test)
Does the particular recommendation depend on some specific HW or SW combination/configuration? I will add more information, if needed. For now, I am running Windows 10.
You may ask, why is this guy asking this question - well, with EVR (which is default one) I have occasionally some weird artifacts (like tearing), I found some mild information with some similar issue, which was therefore fixed by switching to the "Internal renderer overlay (default)", but now, if I have the playing video in the window, any other window (if overlaying the playing window) cause that window to have some weird black border around it.
Thank you for your suggestions. | Hey, i have been using 'EVR (Enhanced Video Renderer)' with BsPlayer v.2.78 (Free Version) on Windows 10 (64bit) with great results! Mostly ive used LAV Filters with Microsoft MPEG-4 v2 (MP42) videos! acctually im not really sure if the EVR is active or if LAV Filters take over the whole job! Still the results so far have been great! Ellse if i was unhappy with the EVR i'd go try the Internal Renderer DirectDraw Surface first!
With the LAV Filters you can allso customize some HW Accelration stuff from within the LAV Video Decoder Utility that come as an part of the LAV Filters installation!
Edit: And ive tested DivX and WebM (VP8) videos with this setup allso, working great aswell!
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