5a.* Save Changes and Test. 5a.* Enlarge the Skin Image. Load the All-You-Need Skin (see previous point). That is a good one to start with. Move the mouse over the skin image in Skinmaker. Click when it becomes a magnify glass. You’ll see a large version of the skin now. Drag that window a bit to see the whole player. You can move almost any object in the skin by dragging it. Just try it. Make a mess of it. :-) Everything you can’t move is part of the main background image. (Note: during dragging, you normally just see a rectangle move. But if you want to see the whole object move during dragging, press Ctrl on your keyboard while dragging.) After this: Close the Skin (Menu Bar > File > Close). Do NOT save changes. Reload the Skin. * Save Changes and Test. Move one Button a bit. Save the change like this: Menu Bar > File > Save (or press F5). To see the change: Menu Bar > File > Test Skin. (or Ctrl+F11) BS.Player should appear now. Note: This Test-function didn’t work on my Windows7 64 bit. But the alternative is faster: Start BS.Player > Right-click it > Options > Skins. Click the All-You-Need-Skin in the Skin-List. Every time you click on it, it will reload the Skin. So you see changes you saved in Skinmaker. So I keep that Skin window open for tests, and move it far to the side. When Skinmaker is on top, I still see a bit of the the Skin-List window on the side. So I can easily click on the Skin again to see BS.Player with the renewed Skin immediately. When you close a Skin, it will ask to save changes. (It will also ask this, if you loaded the Skin and did nothing more than selecting a button.) You can view Skin.ini itself: In Skinmaker > Menu Bar > View > “View Skin File”.
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Last edited by SergeNL; 29th March 2012 at 04:56 PM.
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