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Feature Requests, Feedback And Suggestions Post your suggestions and feature requests here, what would you like to use in BS.Player. Any feedback is appreciated and will be reviewed by our team. |
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OSD outline, and steady jump speed On a separate note the fast forward in bsplayer seems to be variable speed, the longer you hold it the further it skips, normally this is fine but it'd be nice to hold shift and arrow back/forward to jump at a steady rate -Thanks |
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Re: OSD outline, and steady jump speed Quote:
(Default function for Shift+arrow key is "Subtitles time correction".) With respect to playback there are (not mentioning Next/Previous Chapter jumps) several functions, which may perhaps be confusing and consequently mixed up. (Note I can - of course - only give default keys.)
Further, if - while playing a movie - you rightclick, select "Playback" and then "Playback rate" there is (i.a.) also an option to select "2x". With this option you keep sound. (There is a funny Winamp plug in which you could use with this; check out this post (click here). *): There are also skins which provide in fast forward/backward buttons. E.g. try this one (but there are plenty others in BSPlayer's skins-division!!)
__________________ Help2Help (click) BSplayer: simply the best & most versatile (Build 1072 Dutch language here!) When posting always mention your computer's OS and the version and build number(!) of BS.Player as used by you, as well as - if applicable and especially when encountering problems - the type(s) of the file(s) mentioned in your post. Private messages/Visitor messages are NOT for seeking personal help with respect to BS.Player! Instead use the forums! |
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Ok I ment jump not fast forward, and shift was an example, didn't know it defaulted to subtitle time correction as I havn't used it. Seems I'm an idiot and thought the arrows defaulted to the jump when they are seek, does simmilar enough things I didn't notice. However this does bring up another idea can you implement a jump to next scene feature? (or am I still an idiot and it's already in there somewhere) I'm not sure how it does it but I have seen it done, probably by if more than x pixels change it's a new scene but I don't know how these things work. Oh and the more important part of my sugestion was about the outline on the osd. Is this being worked on? Is there a reason why it's a bad idea? |
Tags |
jump, osd, outline, speed, steady |
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