Official BS.Player forums  

Go Back   Official BS.Player forums > Main forum > General Talk And Support

General Talk And Support General talk and peer-to-peer support about BS.Player and other video and audio multimedia players.

Reply
 
LinkBack Thread Tools Search this Thread Display Modes
  #1 (permalink)  
Old 7th September 2005
Junior Member
BS.Player Newbie
 
Join Date: Sep 2005
Posts: 8
Rep Power: 0
ieh4f is an unknown quantity at this point
Default overlay failed problem

l tried to play a Xvid encoded movie with ac3 sound, in the bsplayer 0.86 with the 2005 verson of ffdshow, l always get the error of overlay failed in overlay mode 1 and 2, when l tried to olay it in 256 color with 640x480 resolution, it tells me "Overlay failed. Display harware is not capable of color-space conversions. Switching to RGB" in mode 1, but in mode 2, it says display harware is not capable of something else and tells me to update its driver, l did updated the graphics card driver, but nothing is changed, if l use the force RGB mode instead, the video is much slower than the sound of normal speed, so what is the problem? does the display hardware mean my monitor instead of the graphics card? l read that wmp 9 may cause this problem, is this true? l did install wmp 9 in windows ME, so how to solve this problem if it is true? is there any way to uninstall wmp 9? help.....

here is my stats of my notebook:

Operating System(s)
Windows System : Microsoft Windows Me (Win32 x86) 4.90.3000 ( )
DOS System : Microsoft MS-DOS Version 8.00 A


Processor
Model : Mobile Intel(R) Pentium(R) II
Speed : 366MHz
Performance Rating : PR439 (estimated)
Type : Mobile
L2 On-board Cache : 256kB ECC Synchronous Write-Back (4-way, 32 byte line size)

Mainboard
Bus(es) : ISA AGP PCI PCMCIA CardBus USB i2c/SMBus
MP Support : No
MP APIC : No
System BIOS : Compaq 1.25
System : Compaq Armada M700
Mainboard : Compaq 0538
Total Memory : 63MB SDRAM

Chipset 1
Model : Compaq Computer Corp (Now owned by Hewlett-Packard) Armada V300 Laptop System Chipset
Front Side Bus Speed : 1x 67MHz (67MHz data rate)
Total Memory : 64MB SDRAM
Memory Bus Speed : 1x 67MHz (67MHz data rate)

Video System
Monitor/Panel : 既定のモニタ
Monitor/Panel : 既定のモニタ
Adapter : RAGE MOBILITY AGP (English):

WHQL Level : 1
Total/Free Memory : 8MB / 5.0MB, 62%
Total/Free Video Memory : 8MB / 5.0MB, 62%
Total/Free AGP Memory : 28MB / 28.0MB, 100%
Total/Free Texture Memory : 36MB / 33.0MB, 92%
Maximum Z-Buffer Depth : 16-bit
Maximum Visible Overlays : 1
Max/Current Video Ports : 1 / 0

Interface
Supports DirectDraw v7 (DX7) : Yes
Current Refresh Rate : 60Hz

General Capabilities
Has 3D Hardware Acceleration : Yes
Supports Alpha Blending : No
Boundary Aligned Destination Rectangles Only : No
Size Multiply Destination Rectangles Only : No
Boundary Aligned Source Rectangles Only : No
Size Multiply Source Rectangles Only : No
Stride Alignment Surfaces Only : No
Hardware is Bank-Switched : No
Can Transfer Bitmaps : Yes
Supports Asynchronous Bitmap Transfers : Yes
Can Transfer Bitmaps to/from Memory : Yes
Supports Clipping : No
Supports Clipping while Stretching : No
Supports Colour Space Conversions : Yes
Stretch/Compress Bitmaps : Yes
Supports Colour Fills : Yes
Supports Z-Buffer Depth Fills : Yes
Supports Colour Keys : Yes
Hardware Assisted Colour Keys : No
Shares Display with GDI : Yes
Supports Hardware Overlay : Yes
Cannot Clip Overlays : Yes
Supports Overlay Colour Space Conversions : Yes
Stretch/Compress Overlays : Yes
Supports Individual Surface Palette : Yes
Can Sync Palette Change with Vertical Refresh : No
Can Return Current Scan Line : Yes
Supports Vertical Blank Irq : No
Supports Z-Buffer Bitmap Transfers : No
Supports Overlay Z-Ordering : No

Extended Capabilities
Can Flip Overlay Automatically : Yes
Can Do Hardware Interleave : No
Can Interleave if Memory Interleave : Yes
Can Interleave if not Memory Interleave : Yes
Can Convert 16-bit RGBZ to RGB : No
Can Do Odd/Even Flips : Yes
Automatic Gamma Calibrator : No
Supports Dynamic Gamma Ramps : Yes
Can Manage Textures in Video Memory : No
Can Manage Textures in AGP Memory : No
Can Render in Window : Yes
Primary Surface Has Colour Controls : No
Overlay Surface Has Colour Controls : Yes
Can Transfer Surface w/Colour Space Conversion : Yes
Can Disable VSync on Flips : Yes
Cannot Interleave 2D & 3D Operations : No
Supports AGP Memory : Yes
Different Capabilities in AGP Memory : Yes
Supports DMA Transfer on Unlocked System Memory : Yes
Supports Stereo Mode : No
Supports Live Video : Yes
Supports Wide Surfaces : Yes

Colour Key Capabilities
Transparent Blt on RGB Destination Surface using Colour Key : Yes
Transparent Blt on YUV Destination Surface using Colour Key : No
Transparent Blt on RGB Destination Surface using Colour Space : No
Transparent Blt on YUV Destination Surface using Colour Space : No
Overlay on RGB Destination Surface using Colour Key : Yes
Overlay on YUV Destination Surface using Colour Key : Yes
Overlay on RGB Destination Surface using Colour Space : No
Overlay on YUV Destination Surface using Colour Space : Yes
One Active Destination Colour Key for Overlay Surfaces : Yes
Transparent Blt on RGB Source Surface using Colour Key : Yes
Transparent Blt on YUV Source Surface using Colour Key : No
Transparent Blt on RGB Source Surface using Colour Space : No
Transparent Blt on YUV Source Surface using Colour Space : No
Overlay on RGB Source Surface using Colour Key : Yes
Overlay on YUV Source Surface using Colour Key : Yes
Overlay on RGB Source Surface using Colour Space : No
Overlay on YUV Source Surface using Colour Space : Yes
One Active Source Colour Key for Overlay Surfaces : Yes
No Cost for using Colour Key Overlays : No

Special Effects (FX) Capabilities
Supports Alpha-blended Copy : No
Supports Surface Reconstruction : Yes
Arithmetic Arbitrary Y-axis Bitmap Stretch : Yes
Arithmetic Integer Y-axis Bitmap Stretch : No
Left/Right Bitmap Mirror Effect : No
Top/Bottom Bitmap Mirror Effect : No
Any Angle Bitmap Rotation : No
90° Bitmap Rotation : No
Arbitrary X-axis Bitmap Shrink : Yes
Integer X-axis Bitmap Shrink : No
Arbitrary Y-axis Bitmap Shrink : Yes
Integer Y-axis Bitmap Shrink : No
Arbitrary X-axis Bitmap Stretch : Yes
Integer X-axis Bitmap Stretch : No
Arbitrary Y-axis Bitmap Stretch : Yes
Integer Y-axis Bitmap Stretch : Yes
Supports Alpha-blended Overlays : No
Supports Overlay Surface Filter : Yes
Arithmetic Arbitrary Y-axis Overlay Stretch : Yes
Arithmetic Integer Y-axis Overlary Stretch : No
Arbitrary X-axis Overlay Shrink : Yes
Integer X-axis Overlay Shrink : No
Arbitrary Y-axis Overlay Shrink : Yes
Integer Y-axis Overlay Shrink : No
Arbitrary X-axis Overlay Stretch : Yes
Integer X-axis Overlay Stretch : No
Arbitrary Y-axis Overlay Stretch : Yes
Integer Y-axis Overlay Stretch : No
Left/Right Overlay Mirror Effect : No
Top/Bottom Overlay Mirror Effect : No

Palette Capabilities
1-bit (2 colours) Index : No
2-bit (4 colours) Index : No
4-bit (16 colours) Index : No
8-bit (256 colours) Index : Yes
8-bit Palette Entries : No
Supports Palettes with Alpha : No
Primary Surface Palette : No
Left Primary Surface Palette : No
Allows All Entries Defined : No
Sync Palette Change with Vertical Refresh : No

General Surface Capabilities
Supports 3D Rendering : No
Supports Alpha Blending : Yes
Supports Complex Surfaces : No
Supports Surface Flipping : Yes
Supports Mip-Mapping : Yes
Supports Texture Mapping : Yes
Supports Z-Buffering : Yes
Supports Live Video : No
Supports Hardware Codec Streams : No
Supports Overlay Surfaces : Yes
Supports Palette Based Surfaces : No
Surface in System Memory : Yes
Surface in Video Memory : No
Surface in AGP Memory : Yes
Surface has own Device Context : No
Surface is Back Buffer : No
Surface is Front Buffer : No
Surface is Plain Surface : Yes
Surface is Primary Surface : Yes
Surface is Standard VGA Surface : Yes
Surface is ModeX Surface : Yes
Surface is Cubed Environment Map : No
Surface is 6-faces Cube Map : No
Surface is Managed by DirectX : No
Surface is Managed by Video Driver : No
Video Port Surface : No
Mip Map Cube Map Surface : No

Supported Raster Operations
Copy Source : Yes
Combine using OR : Yes
Combine using AND : Yes
Combine using XOR : Yes
Combine using AND Inverted Destination : Yes
Copy Inverted Source : Yes
Combine using OR and Invert : Yes
Merge with Pattern using AND : No
Merge with Pattern using OR : Yes
Copy Pattern : No
Merge Pattern with Inverted Source using OR : No
Merge with Pattern using XOR : No
Invert Destination : Yes
Fill with Black : Yes
Fill with White : Yes

Supported Video Modes
Mode 0 : 320x200 256 colours (8-bit)
Mode 1 : 320x200 64K HiColour (16-bit)
Mode 2 : 320x200 16M TrueColour (24-bit)
Mode 3 : 320x200 16M+ TrueColour (32-bit)
Mode 4 : 320x240 256 colours (8-bit)
Mode 5 : 320x240 64K HiColour (16-bit)
Mode 6 : 320x240 16M TrueColour (24-bit)
Mode 7 : 320x240 16M+ TrueColour (32-bit)
Mode 8 : 400x300 256 colours (8-bit)
Mode 9 : 400x300 64K HiColour (16-bit)
Mode 10 : 400x300 16M TrueColour (24-bit)
Mode 11 : 400x300 16M+ TrueColour (32-bit)
Mode 12 : 512x384 256 colours (8-bit)
Mode 13 : 512x384 64K HiColour (16-bit)
Mode 14 : 512x384 16M TrueColour (24-bit)
Mode 15 : 512x384 16M+ TrueColour (32-bit)
Mode 16 : 640x400 256 colours (8-bit)
Mode 17 : 640x400 64K HiColour (16-bit)
Mode 18 : 640x400 16M TrueColour (24-bit)
Mode 19 : 640x400 16M+ TrueColour (32-bit)
Mode 20 : 640x480 256 colours (8-bit)
Mode 21 : 640x480 64K HiColour (16-bit)
Mode 22 : 640x480 16M TrueColour (24-bit)
Mode 23 : 640x480 16M+ TrueColour (32-bit)
Mode 24 : 800x600 256 colours (8-bit)
Mode 25 : 800x600 64K HiColour (16-bit)
Mode 26 : 800x600 16M TrueColour (24-bit)
Mode 27 : 800x600 16M+ TrueColour (32-bit)
Mode 28 : 1024x768 256 colours (8-bit)
Mode 29 : 1024x768 64K HiColour (16-bit)
Mode 30 : 1024x768 16M TrueColour (24-bit)
Mode 31 : 1024x768 16M+ TrueColour (32-bit)
Mode 32 : 1280x1024 256 colours (8-bit)
Mode 33 : 1280x1024 64K HiColour (16-bit)
Mode 34 : 1280x1024 16M TrueColour (24-bit)
Mode 35 : 1280x1024 16M+ TrueColour (32-bit)
Mode 36 : 1600x1200 256 colours (8-bit)
Mode 37 : 1600x1200 64K HiColour (16-bit)
Mode 38 : 1600x1200 16M TrueColour (24-bit)
Mode 39 : 1600x1200 16M+ TrueColour (32-bit)

Colour Space Conversion Formats
Number of Colour Space Conversions : 6
IYUV : Yes
IF09 : Yes
YVU9 : Yes
YV12 : Yes
YUY2 : Yes
UYVY : Yes
Reply With Quote
  #2 (permalink)  
Old 8th September 2005
Junior Member
BS.Player Newbie
 
Join Date: Sep 2005
Posts: 8
Rep Power: 0
ieh4f is an unknown quantity at this point
Default

anyone?
Reply With Quote
  #3 (permalink)  
Old 8th September 2005
Moderator
BS.Player Master
 
Join Date: Jan 2003
Location: Romania
Age: 56
Posts: 5,235
Rep Power: 32
adicoto is on a distinguished road
Default

Your video card is good enough to use color space conversion.
My advices:
- try to lower desktop resolution
- try to upgrade to BSPlayer 1.36 (buld 824)
- try to use RGB overlay
- see in FFDshow options if it uses YUY2.
- try to use DivX and XviD decoders instead of FFDshow
Reply With Quote
Reply

Tags
failed, overlay

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules


All times are GMT +1. The time now is 10:26 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Search Engine Optimization by vBSEO 3.6.0 PL2
Ad Management plugin by RedTyger

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20