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General Talk And Support General talk and peer-to-peer support about BS.Player and other video and audio multimedia players. |
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l tried to play a Xvid encoded movie with ac3 sound, in the bsplayer 0.86 with the 2005 verson of ffdshow, l always get the error of overlay failed in overlay mode 1 and 2, when l tried to olay it in 256 color with 640x480 resolution, it tells me "Overlay failed. Display harware is not capable of color-space conversions. Switching to RGB" in mode 1, but in mode 2, it says display harware is not capable of something else and tells me to update its driver, l did updated the graphics card driver, but nothing is changed, if l use the force RGB mode instead, the video is much slower than the sound of normal speed, so what is the problem? does the display hardware mean my monitor instead of the graphics card? l read that wmp 9 may cause this problem, is this true? l did install wmp 9 in windows ME, so how to solve this problem if it is true? is there any way to uninstall wmp 9? help..... here is my stats of my notebook: Operating System(s) Windows System : Microsoft Windows Me (Win32 x86) 4.90.3000 ( ) DOS System : Microsoft MS-DOS Version 8.00 A Processor Model : Mobile Intel(R) Pentium(R) II Speed : 366MHz Performance Rating : PR439 (estimated) Type : Mobile L2 On-board Cache : 256kB ECC Synchronous Write-Back (4-way, 32 byte line size) Mainboard Bus(es) : ISA AGP PCI PCMCIA CardBus USB i2c/SMBus MP Support : No MP APIC : No System BIOS : Compaq 1.25 System : Compaq Armada M700 Mainboard : Compaq 0538 Total Memory : 63MB SDRAM Chipset 1 Model : Compaq Computer Corp (Now owned by Hewlett-Packard) Armada V300 Laptop System Chipset Front Side Bus Speed : 1x 67MHz (67MHz data rate) Total Memory : 64MB SDRAM Memory Bus Speed : 1x 67MHz (67MHz data rate) Video System Monitor/Panel : 既定のモニタ Monitor/Panel : 既定のモニタ Adapter : RAGE MOBILITY AGP (English): WHQL Level : 1 Total/Free Memory : 8MB / 5.0MB, 62% Total/Free Video Memory : 8MB / 5.0MB, 62% Total/Free AGP Memory : 28MB / 28.0MB, 100% Total/Free Texture Memory : 36MB / 33.0MB, 92% Maximum Z-Buffer Depth : 16-bit Maximum Visible Overlays : 1 Max/Current Video Ports : 1 / 0 Interface Supports DirectDraw v7 (DX7) : Yes Current Refresh Rate : 60Hz General Capabilities Has 3D Hardware Acceleration : Yes Supports Alpha Blending : No Boundary Aligned Destination Rectangles Only : No Size Multiply Destination Rectangles Only : No Boundary Aligned Source Rectangles Only : No Size Multiply Source Rectangles Only : No Stride Alignment Surfaces Only : No Hardware is Bank-Switched : No Can Transfer Bitmaps : Yes Supports Asynchronous Bitmap Transfers : Yes Can Transfer Bitmaps to/from Memory : Yes Supports Clipping : No Supports Clipping while Stretching : No Supports Colour Space Conversions : Yes Stretch/Compress Bitmaps : Yes Supports Colour Fills : Yes Supports Z-Buffer Depth Fills : Yes Supports Colour Keys : Yes Hardware Assisted Colour Keys : No Shares Display with GDI : Yes Supports Hardware Overlay : Yes Cannot Clip Overlays : Yes Supports Overlay Colour Space Conversions : Yes Stretch/Compress Overlays : Yes Supports Individual Surface Palette : Yes Can Sync Palette Change with Vertical Refresh : No Can Return Current Scan Line : Yes Supports Vertical Blank Irq : No Supports Z-Buffer Bitmap Transfers : No Supports Overlay Z-Ordering : No Extended Capabilities Can Flip Overlay Automatically : Yes Can Do Hardware Interleave : No Can Interleave if Memory Interleave : Yes Can Interleave if not Memory Interleave : Yes Can Convert 16-bit RGBZ to RGB : No Can Do Odd/Even Flips : Yes Automatic Gamma Calibrator : No Supports Dynamic Gamma Ramps : Yes Can Manage Textures in Video Memory : No Can Manage Textures in AGP Memory : No Can Render in Window : Yes Primary Surface Has Colour Controls : No Overlay Surface Has Colour Controls : Yes Can Transfer Surface w/Colour Space Conversion : Yes Can Disable VSync on Flips : Yes Cannot Interleave 2D & 3D Operations : No Supports AGP Memory : Yes Different Capabilities in AGP Memory : Yes Supports DMA Transfer on Unlocked System Memory : Yes Supports Stereo Mode : No Supports Live Video : Yes Supports Wide Surfaces : Yes Colour Key Capabilities Transparent Blt on RGB Destination Surface using Colour Key : Yes Transparent Blt on YUV Destination Surface using Colour Key : No Transparent Blt on RGB Destination Surface using Colour Space : No Transparent Blt on YUV Destination Surface using Colour Space : No Overlay on RGB Destination Surface using Colour Key : Yes Overlay on YUV Destination Surface using Colour Key : Yes Overlay on RGB Destination Surface using Colour Space : No Overlay on YUV Destination Surface using Colour Space : Yes One Active Destination Colour Key for Overlay Surfaces : Yes Transparent Blt on RGB Source Surface using Colour Key : Yes Transparent Blt on YUV Source Surface using Colour Key : No Transparent Blt on RGB Source Surface using Colour Space : No Transparent Blt on YUV Source Surface using Colour Space : No Overlay on RGB Source Surface using Colour Key : Yes Overlay on YUV Source Surface using Colour Key : Yes Overlay on RGB Source Surface using Colour Space : No Overlay on YUV Source Surface using Colour Space : Yes One Active Source Colour Key for Overlay Surfaces : Yes No Cost for using Colour Key Overlays : No Special Effects (FX) Capabilities Supports Alpha-blended Copy : No Supports Surface Reconstruction : Yes Arithmetic Arbitrary Y-axis Bitmap Stretch : Yes Arithmetic Integer Y-axis Bitmap Stretch : No Left/Right Bitmap Mirror Effect : No Top/Bottom Bitmap Mirror Effect : No Any Angle Bitmap Rotation : No 90° Bitmap Rotation : No Arbitrary X-axis Bitmap Shrink : Yes Integer X-axis Bitmap Shrink : No Arbitrary Y-axis Bitmap Shrink : Yes Integer Y-axis Bitmap Shrink : No Arbitrary X-axis Bitmap Stretch : Yes Integer X-axis Bitmap Stretch : No Arbitrary Y-axis Bitmap Stretch : Yes Integer Y-axis Bitmap Stretch : Yes Supports Alpha-blended Overlays : No Supports Overlay Surface Filter : Yes Arithmetic Arbitrary Y-axis Overlay Stretch : Yes Arithmetic Integer Y-axis Overlary Stretch : No Arbitrary X-axis Overlay Shrink : Yes Integer X-axis Overlay Shrink : No Arbitrary Y-axis Overlay Shrink : Yes Integer Y-axis Overlay Shrink : No Arbitrary X-axis Overlay Stretch : Yes Integer X-axis Overlay Stretch : No Arbitrary Y-axis Overlay Stretch : Yes Integer Y-axis Overlay Stretch : No Left/Right Overlay Mirror Effect : No Top/Bottom Overlay Mirror Effect : No Palette Capabilities 1-bit (2 colours) Index : No 2-bit (4 colours) Index : No 4-bit (16 colours) Index : No 8-bit (256 colours) Index : Yes 8-bit Palette Entries : No Supports Palettes with Alpha : No Primary Surface Palette : No Left Primary Surface Palette : No Allows All Entries Defined : No Sync Palette Change with Vertical Refresh : No General Surface Capabilities Supports 3D Rendering : No Supports Alpha Blending : Yes Supports Complex Surfaces : No Supports Surface Flipping : Yes Supports Mip-Mapping : Yes Supports Texture Mapping : Yes Supports Z-Buffering : Yes Supports Live Video : No Supports Hardware Codec Streams : No Supports Overlay Surfaces : Yes Supports Palette Based Surfaces : No Surface in System Memory : Yes Surface in Video Memory : No Surface in AGP Memory : Yes Surface has own Device Context : No Surface is Back Buffer : No Surface is Front Buffer : No Surface is Plain Surface : Yes Surface is Primary Surface : Yes Surface is Standard VGA Surface : Yes Surface is ModeX Surface : Yes Surface is Cubed Environment Map : No Surface is 6-faces Cube Map : No Surface is Managed by DirectX : No Surface is Managed by Video Driver : No Video Port Surface : No Mip Map Cube Map Surface : No Supported Raster Operations Copy Source : Yes Combine using OR : Yes Combine using AND : Yes Combine using XOR : Yes Combine using AND Inverted Destination : Yes Copy Inverted Source : Yes Combine using OR and Invert : Yes Merge with Pattern using AND : No Merge with Pattern using OR : Yes Copy Pattern : No Merge Pattern with Inverted Source using OR : No Merge with Pattern using XOR : No Invert Destination : Yes Fill with Black : Yes Fill with White : Yes Supported Video Modes Mode 0 : 320x200 256 colours (8-bit) Mode 1 : 320x200 64K HiColour (16-bit) Mode 2 : 320x200 16M TrueColour (24-bit) Mode 3 : 320x200 16M+ TrueColour (32-bit) Mode 4 : 320x240 256 colours (8-bit) Mode 5 : 320x240 64K HiColour (16-bit) Mode 6 : 320x240 16M TrueColour (24-bit) Mode 7 : 320x240 16M+ TrueColour (32-bit) Mode 8 : 400x300 256 colours (8-bit) Mode 9 : 400x300 64K HiColour (16-bit) Mode 10 : 400x300 16M TrueColour (24-bit) Mode 11 : 400x300 16M+ TrueColour (32-bit) Mode 12 : 512x384 256 colours (8-bit) Mode 13 : 512x384 64K HiColour (16-bit) Mode 14 : 512x384 16M TrueColour (24-bit) Mode 15 : 512x384 16M+ TrueColour (32-bit) Mode 16 : 640x400 256 colours (8-bit) Mode 17 : 640x400 64K HiColour (16-bit) Mode 18 : 640x400 16M TrueColour (24-bit) Mode 19 : 640x400 16M+ TrueColour (32-bit) Mode 20 : 640x480 256 colours (8-bit) Mode 21 : 640x480 64K HiColour (16-bit) Mode 22 : 640x480 16M TrueColour (24-bit) Mode 23 : 640x480 16M+ TrueColour (32-bit) Mode 24 : 800x600 256 colours (8-bit) Mode 25 : 800x600 64K HiColour (16-bit) Mode 26 : 800x600 16M TrueColour (24-bit) Mode 27 : 800x600 16M+ TrueColour (32-bit) Mode 28 : 1024x768 256 colours (8-bit) Mode 29 : 1024x768 64K HiColour (16-bit) Mode 30 : 1024x768 16M TrueColour (24-bit) Mode 31 : 1024x768 16M+ TrueColour (32-bit) Mode 32 : 1280x1024 256 colours (8-bit) Mode 33 : 1280x1024 64K HiColour (16-bit) Mode 34 : 1280x1024 16M TrueColour (24-bit) Mode 35 : 1280x1024 16M+ TrueColour (32-bit) Mode 36 : 1600x1200 256 colours (8-bit) Mode 37 : 1600x1200 64K HiColour (16-bit) Mode 38 : 1600x1200 16M TrueColour (24-bit) Mode 39 : 1600x1200 16M+ TrueColour (32-bit) Colour Space Conversion Formats Number of Colour Space Conversions : 6 IYUV : Yes IF09 : Yes YVU9 : Yes YV12 : Yes YUY2 : Yes UYVY : Yes |
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Your video card is good enough to use color space conversion. My advices: - try to lower desktop resolution - try to upgrade to BSPlayer 1.36 (buld 824) - try to use RGB overlay - see in FFDshow options if it uses YUY2. - try to use DivX and XviD decoders instead of FFDshow |
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