|
General Talk And Support General talk and peer-to-peer support about BS.Player and other video and audio multimedia players. |
| LinkBack | Thread Tools | Search this Thread | Display Modes |
| |||
overlay failed problem here is my stats of my notebook: Operating System(s) Windows System : Microsoft Windows Me (Win32 x86) 4.90.3000 ( ) DOS System : Microsoft MS-DOS Version 8.00 A Processor Model : Mobile Intel(R) Pentium(R) II Speed : 366MHz Performance Rating : PR439 (estimated) Type : Mobile L2 On-board Cache : 256kB ECC Synchronous Write-Back (4-way, 32 byte line size) Mainboard Bus(es) : ISA AGP PCI PCMCIA CardBus USB i2c/SMBus MP Support : No MP APIC : No System BIOS : Compaq 1.25 System : Compaq Armada M700 Mainboard : Compaq 0538 Total Memory : 63MB SDRAM Chipset 1 Model : Compaq Computer Corp (Now owned by Hewlett-Packard) Armada V300 Laptop System Chipset Front Side Bus Speed : 1x 67MHz (67MHz data rate) Total Memory : 64MB SDRAM Memory Bus Speed : 1x 67MHz (67MHz data rate) Video System Monitor/Panel : 既定のモニタ Monitor/Panel : 既定のモニタ Adapter : RAGE MOBILITY AGP (English): WHQL Level : 1 Total/Free Memory : 8MB / 5.0MB, 62% Total/Free Video Memory : 8MB / 5.0MB, 62% Total/Free AGP Memory : 28MB / 28.0MB, 100% Total/Free Texture Memory : 36MB / 33.0MB, 92% Maximum Z-Buffer Depth : 16-bit Maximum Visible Overlays : 1 Max/Current Video Ports : 1 / 0 Interface Supports DirectDraw v7 (DX7) : Yes Current Refresh Rate : 60Hz General Capabilities Has 3D Hardware Acceleration : Yes Supports Alpha Blending : No Boundary Aligned Destination Rectangles Only : No Size Multiply Destination Rectangles Only : No Boundary Aligned Source Rectangles Only : No Size Multiply Source Rectangles Only : No Stride Alignment Surfaces Only : No Hardware is Bank-Switched : No Can Transfer Bitmaps : Yes Supports Asynchronous Bitmap Transfers : Yes Can Transfer Bitmaps to/from Memory : Yes Supports Clipping : No Supports Clipping while Stretching : No Supports Colour Space Conversions : Yes Stretch/Compress Bitmaps : Yes Supports Colour Fills : Yes Supports Z-Buffer Depth Fills : Yes Supports Colour Keys : Yes Hardware Assisted Colour Keys : No Shares Display with GDI : Yes Supports Hardware Overlay : Yes Cannot Clip Overlays : Yes Supports Overlay Colour Space Conversions : Yes Stretch/Compress Overlays : Yes Supports Individual Surface Palette : Yes Can Sync Palette Change with Vertical Refresh : No Can Return Current Scan Line : Yes Supports Vertical Blank Irq : No Supports Z-Buffer Bitmap Transfers : No Supports Overlay Z-Ordering : No Extended Capabilities Can Flip Overlay Automatically : Yes Can Do Hardware Interleave : No Can Interleave if Memory Interleave : Yes Can Interleave if not Memory Interleave : Yes Can Convert 16-bit RGBZ to RGB : No Can Do Odd/Even Flips : Yes Automatic Gamma Calibrator : No Supports Dynamic Gamma Ramps : Yes Can Manage Textures in Video Memory : No Can Manage Textures in AGP Memory : No Can Render in Window : Yes Primary Surface Has Colour Controls : No Overlay Surface Has Colour Controls : Yes Can Transfer Surface w/Colour Space Conversion : Yes Can Disable VSync on Flips : Yes Cannot Interleave 2D & 3D Operations : No Supports AGP Memory : Yes Different Capabilities in AGP Memory : Yes Supports DMA Transfer on Unlocked System Memory : Yes Supports Stereo Mode : No Supports Live Video : Yes Supports Wide Surfaces : Yes Colour Key Capabilities Transparent Blt on RGB Destination Surface using Colour Key : Yes Transparent Blt on YUV Destination Surface using Colour Key : No Transparent Blt on RGB Destination Surface using Colour Space : No Transparent Blt on YUV Destination Surface using Colour Space : No Overlay on RGB Destination Surface using Colour Key : Yes Overlay on YUV Destination Surface using Colour Key : Yes Overlay on RGB Destination Surface using Colour Space : No Overlay on YUV Destination Surface using Colour Space : Yes One Active Destination Colour Key for Overlay Surfaces : Yes Transparent Blt on RGB Source Surface using Colour Key : Yes Transparent Blt on YUV Source Surface using Colour Key : No Transparent Blt on RGB Source Surface using Colour Space : No Transparent Blt on YUV Source Surface using Colour Space : No Overlay on RGB Source Surface using Colour Key : Yes Overlay on YUV Source Surface using Colour Key : Yes Overlay on RGB Source Surface using Colour Space : No Overlay on YUV Source Surface using Colour Space : Yes One Active Source Colour Key for Overlay Surfaces : Yes No Cost for using Colour Key Overlays : No Special Effects (FX) Capabilities Supports Alpha-blended Copy : No Supports Surface Reconstruction : Yes Arithmetic Arbitrary Y-axis Bitmap Stretch : Yes Arithmetic Integer Y-axis Bitmap Stretch : No Left/Right Bitmap Mirror Effect : No Top/Bottom Bitmap Mirror Effect : No Any Angle Bitmap Rotation : No 90° Bitmap Rotation : No Arbitrary X-axis Bitmap Shrink : Yes Integer X-axis Bitmap Shrink : No Arbitrary Y-axis Bitmap Shrink : Yes Integer Y-axis Bitmap Shrink : No Arbitrary X-axis Bitmap Stretch : Yes Integer X-axis Bitmap Stretch : No Arbitrary Y-axis Bitmap Stretch : Yes Integer Y-axis Bitmap Stretch : Yes Supports Alpha-blended Overlays : No Supports Overlay Surface Filter : Yes Arithmetic Arbitrary Y-axis Overlay Stretch : Yes Arithmetic Integer Y-axis Overlary Stretch : No Arbitrary X-axis Overlay Shrink : Yes Integer X-axis Overlay Shrink : No Arbitrary Y-axis Overlay Shrink : Yes Integer Y-axis Overlay Shrink : No Arbitrary X-axis Overlay Stretch : Yes Integer X-axis Overlay Stretch : No Arbitrary Y-axis Overlay Stretch : Yes Integer Y-axis Overlay Stretch : No Left/Right Overlay Mirror Effect : No Top/Bottom Overlay Mirror Effect : No Palette Capabilities 1-bit (2 colours) Index : No 2-bit (4 colours) Index : No 4-bit (16 colours) Index : No 8-bit (256 colours) Index : Yes 8-bit Palette Entries : No Supports Palettes with Alpha : No Primary Surface Palette : No Left Primary Surface Palette : No Allows All Entries Defined : No Sync Palette Change with Vertical Refresh : No General Surface Capabilities Supports 3D Rendering : No Supports Alpha Blending : Yes Supports Complex Surfaces : No Supports Surface Flipping : Yes Supports Mip-Mapping : Yes Supports Texture Mapping : Yes Supports Z-Buffering : Yes Supports Live Video : No Supports Hardware Codec Streams : No Supports Overlay Surfaces : Yes Supports Palette Based Surfaces : No Surface in System Memory : Yes Surface in Video Memory : No Surface in AGP Memory : Yes Surface has own Device Context : No Surface is Back Buffer : No Surface is Front Buffer : No Surface is Plain Surface : Yes Surface is Primary Surface : Yes Surface is Standard VGA Surface : Yes Surface is ModeX Surface : Yes Surface is Cubed Environment Map : No Surface is 6-faces Cube Map : No Surface is Managed by DirectX : No Surface is Managed by Video Driver : No Video Port Surface : No Mip Map Cube Map Surface : No Supported Raster Operations Copy Source : Yes Combine using OR : Yes Combine using AND : Yes Combine using XOR : Yes Combine using AND Inverted Destination : Yes Copy Inverted Source : Yes Combine using OR and Invert : Yes Merge with Pattern using AND : No Merge with Pattern using OR : Yes Copy Pattern : No Merge Pattern with Inverted Source using OR : No Merge with Pattern using XOR : No Invert Destination : Yes Fill with Black : Yes Fill with White : Yes Supported Video Modes Mode 0 : 320x200 256 colours (8-bit) Mode 1 : 320x200 64K HiColour (16-bit) Mode 2 : 320x200 16M TrueColour (24-bit) Mode 3 : 320x200 16M+ TrueColour (32-bit) Mode 4 : 320x240 256 colours (8-bit) Mode 5 : 320x240 64K HiColour (16-bit) Mode 6 : 320x240 16M TrueColour (24-bit) Mode 7 : 320x240 16M+ TrueColour (32-bit) Mode 8 : 400x300 256 colours (8-bit) Mode 9 : 400x300 64K HiColour (16-bit) Mode 10 : 400x300 16M TrueColour (24-bit) Mode 11 : 400x300 16M+ TrueColour (32-bit) Mode 12 : 512x384 256 colours (8-bit) Mode 13 : 512x384 64K HiColour (16-bit) Mode 14 : 512x384 16M TrueColour (24-bit) Mode 15 : 512x384 16M+ TrueColour (32-bit) Mode 16 : 640x400 256 colours (8-bit) Mode 17 : 640x400 64K HiColour (16-bit) Mode 18 : 640x400 16M TrueColour (24-bit) Mode 19 : 640x400 16M+ TrueColour (32-bit) Mode 20 : 640x480 256 colours (8-bit) Mode 21 : 640x480 64K HiColour (16-bit) Mode 22 : 640x480 16M TrueColour (24-bit) Mode 23 : 640x480 16M+ TrueColour (32-bit) Mode 24 : 800x600 256 colours (8-bit) Mode 25 : 800x600 64K HiColour (16-bit) Mode 26 : 800x600 16M TrueColour (24-bit) Mode 27 : 800x600 16M+ TrueColour (32-bit) Mode 28 : 1024x768 256 colours (8-bit) Mode 29 : 1024x768 64K HiColour (16-bit) Mode 30 : 1024x768 16M TrueColour (24-bit) Mode 31 : 1024x768 16M+ TrueColour (32-bit) Mode 32 : 1280x1024 256 colours (8-bit) Mode 33 : 1280x1024 64K HiColour (16-bit) Mode 34 : 1280x1024 16M TrueColour (24-bit) Mode 35 : 1280x1024 16M+ TrueColour (32-bit) Mode 36 : 1600x1200 256 colours (8-bit) Mode 37 : 1600x1200 64K HiColour (16-bit) Mode 38 : 1600x1200 16M TrueColour (24-bit) Mode 39 : 1600x1200 16M+ TrueColour (32-bit) Colour Space Conversion Formats Number of Colour Space Conversions : 6 IYUV : Yes IF09 : Yes YVU9 : Yes YV12 : Yes YUY2 : Yes UYVY : Yes |
| |||
Your video card is good enough to use color space conversion. My advices: - try to lower desktop resolution - try to upgrade to BSPlayer 1.36 (buld 824) - try to use RGB overlay - see in FFDshow options if it uses YUY2. - try to use DivX and XviD decoders instead of FFDshow |
Tags |
failed, overlay |
| |