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Feature Requests, Feedback And Suggestions Post your suggestions and feature requests here, what would you like to use in BS.Player. Any feedback is appreciated and will be reviewed by our team.

 
 
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Old 6th January 2005
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drdlord is an unknown quantity at this point
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Ok I ment jump not fast forward, and shift was an example, didn't know it defaulted to subtitle time correction as I havn't used it. Seems I'm an idiot and thought the arrows defaulted to the jump when they are seek, does simmilar enough things I didn't notice.

However this does bring up another idea can you implement a jump to next scene feature? (or am I still an idiot and it's already in there somewhere) I'm not sure how it does it but I have seen it done, probably by if more than x pixels change it's a new scene but I don't know how these things work.

Oh and the more important part of my sugestion was about the outline on the osd. Is this being worked on? Is there a reason why it's a bad idea?
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jump, osd, outline, speed, steady


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